# File tk/lib/tkextlib/blt/spline.rb, line 16 def self.natural(x, y, sx, sy) tk_call('::blt::spline', 'natural', x, y, sx, sy) end
# File tk/lib/tkextlib/blt/spline.rb, line 20 def self.quadratic(x, y, sx, sy) tk_call('::blt::spline', 'quadratic', x, y, sx, sy) end
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